Welcome to Paradise! Ok… not quite.

I want to try and strike a balance.

Between the crunch and the fluff.
Between the conflict and resolution.
An easier way. That requires more short-term effort but has the long term reward of easier going.

1)Creativity
2)Co-operation
3)Efficiency

Thats my ambiguous goals in the per-campaign phase. I will take each of these and try to work with people rather than against them in understanding what people want. Please email me on the ideas you have for any of these. I will create each of these subjects as an ITEM, thats the tab up top between CHARACTERS and FORUMS.

My solidified goals are to:

1)Choose/create a system that fits the needs of the GM and the players.
2)Have Out-Of-Character etiquette defined and stream-lined into simple ideas.
3)Determine the setting of the story

Solar Powered Moon Fortress